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this game is real cool, I'm played it on linux and i am only now realizing after finishing it that most of the cutscenes just didnt play for me, so i might have to go back and replay it on windows

very interesting structure. I love the way its at-first dream logic of the spatial connections become coherent through the game's warp screen, narrative elements and repeated visits!

and of course the camera angles! (And the effective writing).

I love this game so much. Legitimately forward-thinking and gorgeous art direction, fantastic atmosphere, and a story that hits on a modern anxiety that chilled me to the core. To the dev: thank you for making this, I'm so excited to see what's next.

I really want to love this game. The concept is great and the execution is decent, but there are are so many game-breaking bugs that it's unplayable. I've gotten stuck in geometry, had controls softlock at random points, gotten trapped in repeat cutscenes, had memories never register, and now had to reinstall the entire game because both saves (late-game) were somehow overridden by a save from near the beginning that can't be saved over.

Without being intensely lucky, the game can't be beaten: either you have to play through in one sitting and hit 0 bugs (virtually impossible) or you have to save constantly (eventually a save won't take and you'll lose a ton of progress).

Are there jumpscares?

This is a really cool game. It's atmospheric, has great presentation and a really intriguing story. Unfortunately there's quite a few glitches at the moment that require reloading a save, such as falling out of the level geometry, issues with the camera item, and occasional cutscene softlocks. Near the end of the game I got stuck in a loop of areas where the mirror item doesn't function (Trailer -> Dark Mill -> Title Screen -> Forest dead end -> Trailer), forcing me to restart from a much earlier save. This is definitely a standout game in the bundle, just needs some patching up. Looking forward to see where this game goes.

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This is one of my absolute favorite finds in the BLM bundle and definitely one of my games of the year. Amazing work!

I was wondering if you have a general roadmap on the game's development? It seems like you've done an awesome job so far, and I'm impatient to see where it'll go! :)

Now my nightmares have a cool PS1 aesthetic and an awesome soundtrack!

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Will the last two updates be coming to linux soon?

.. for that matter, what happened to the linux version? I bought it a few days ago and now I'm seeing only windows.

Hi, I did publish out a Linux version, and I can definitely do that for the new versions, I just don't have access to the resources I used to test them right now so I didn't feel great about posting them. But Yes I can post the newest update in Linux on Saturday

I'd appreciate it! the build I downloaded seemed to run fine, but I was hesitant to get too far into it since some of the bugs fixed in newer builds looked pretty critical. I think it'd be fair to post linux builds with a warning that you have no way of testing / supporting them currently.

Hi Riley, I published a Linux build with the latest updates. Let me know if it works for you!

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Oh sure thing! I'm currently in a bit of a liminal state, but I'll get on it once I am settled into my new place.

I'm planning on streaming some of the racial justice bundle games for some friends on discord soon, and I technically bought this before then, but it'll definitely be part of the lineup now.

Oh and thank you!

I tried the linux build. The precaching was really slow, I even thought it was a performance problem, but all is smooth now. Fullscreen does not work but that's not a big deal for me. On the other hand, what I find annoying is that the mouse is captured by the game window and you can only change window by alt-tab (to write this for instance) which takes a good five seconds. Other than that, no graphic bug until now and I am enjoying the game. I don't know why but it reminds me of Little Big Adventure (a.k.a Relentless).

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haha, yes!

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I love this game, still having a few bugs here and there but I hope is been taking care of little by little ^_^ Cheers!

Thank you, yes I am trying to get rid of every bug I can. I'm still devoting all my free time to this project so more updates are on the way!

Hi. In the future, would you translate the game into another language? Like French or Spanish.

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Hi Solis, I have been contacted by a translation company, and it is definitely something I would like to do in the future!

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But right now I am focusing on just getting as many buxfixes out as quickly as possible. 

what do i do if the character wont stop walking to the right when i start a game?

This happens every-time you start the game? Are you using a keyboard or a controller?

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keyboard, yeah. _update:_ i just tried unplugging my keyboard and it still happens

Fixed in latest update! Thank you :)

This is still happening to me i'm afraid. Had a controller plugged in and she walked to the left, unplugged it and she walked to the right. Can't play the game at the moment.

I'm really enjoying this game but I'm having major issues progressing :( My two save slots seem locked to two particular saves and no matter how many times I try to save over them I keep getting returned to the earlier saves.

Hi! I'm sorry to hear you are having this issue, I am publishing a new version of the game today that should solve it!

Thank you!

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Found the resolution decrease button (e)... :)

Hello! I can't open it on macOS Catalina.

Hi, thank you for bringing this to our attention! we just published a new version that should fix this issue.

Ok that's weird I'm having the exact same issue with the new version.

[The application “Boreal_Tales_5_21_20 _MAC.app” can’t be opened.]

Hmm, Ok. I'll look into this some more, might be the version of Unity I'm building it on. I will get back to you on this, sorry for the bug

Will Linux support be coming?

Yes!, later this week!

Hey, are you still planning Linux for it? Thought it had it recently but now I don't see it.

Hi LiamD, I did  Export a linux build from Unity and had it up here for a bit, But since I didn't have a good way to test it and some users were running into issues with the MAC version I decided to take them offline until I find a way to do so. 

Awesome <3

Looking forward to it!

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I am VERY impressed with this game. It brought me back NOT ONLY to the PS1 retro play but gave me a  "Life Is Strange" Vibe! AMAZING!! Video will be uploaded on my end for Monday! 

I commented on Steam as well ( i was sent a key ) I bought the game on itchio before then, though.

anywaysd, the resolution is all messed up, most of the screen is cutoff, and I can't adjust it

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Hi TemmieNeko, thank you for the detailed note!
The latest build we released tonight should fix your issue. Thank you so much for playing!

This seems really cool!

I got stuck after talking to the tv-watchers in the woods, though. The character was just walking in place and no input responding, not even the menu or anything. Lost about an hours progress would have loved some autosaving :/

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Thanks for playing! We will be implementing autosaving in the next build!

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I had a great time with it! Click the pic to watch my video!

This game is legitimately interesting and has a lot of neat things.  I unfortunately ran into a pretty big bug at the end of the video that kept me from progressing.

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Thank you so much for playing! I really enjoyed your video :D